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Ayrıca, slot makinelerinde ücretsiz döndürmelerle farklı oyun mekaniğini keşfetmek ve favori oyunlarını belirlemek isteyenler için de büyük bir fırsattır. Casino oyunları, heyecan ve kazanç potansiyeli sunarak dünya genelinde milyonlarca oyuncunun ilgisini çekmektedir. Ancak, gerçek para riski almadan bu oyunları deneyimlemek isteyenler için bedava casino oyunları harika bir alternatiftir. Bu oyunlar, sanal para ile oynanabilir ve oyuncuların hem eğlenmesini hem de oyun kurallarını öğrenmesini sağlar. Slot makineleri, rulet, blackjack ve poker gibi birçok popüler casino oyununun ücretsiz versiyonları mevcuttur. Çoğu çevrim içi casino sitesi, oyuncuların demo modda oyunları denemesine izin vererek, stratejilerini geliştirmelerine ve farklı oyun türlerini keşfetmelerine olanak tanır.

Birçok casino oyununda ve özellikle slotlarda, oyun sürecini daha ilginç ve kullanışlı hale getiren çeşitli bonus özellikleri sağlanmaktadır. 7slots, Türkiye’deki kullanıcılar için hızlı ve sorunsuz finansal işlemler sunar. Platform, hem para yatırma hem de çekme işlemlerinde Türk Lirası (TRY) desteği sağlar ve işlemler genellikle birkaç dakika içinde tamamlanır. Canlı casino arayüzü Türkçe dilinde sunulur ve bahis limitleri hem yeni başlayanlara hem de yüksek bahisli oyunculara uygundur. Masa seçimleri, oyun türüne ve minimum bahis tutarına göre kolayca filtrelenebilir. 7slots ismini aldığı alan olan slot oyunları, platformun en geniş ve en çeşitli oyun kategorisidir.

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Dünya çapında milyonlarca oyuncu düzenli olarak çevrimiçi slotlara bahis oynuyor ve kazanıyor. Ancak çok az kişi çevrimiçi casino oyunlarının kayıt olmadan veya para yatırmadan ücretsiz oynanabileceğini biliyor. Türk oyuncular, 7Bit Casino’yu tercih ediyor çünkü bu platform, kumar siteleri arasında güvenli ve eğlenceli bir deneyim sunuyor. Canlı casino oyunları, yüksek RTP oranları ve geniş oyun seçenekleri ile 7Bit, kullanıcılarına zengin bir oyun dünyası sunuyor. Ayrıca, lisanslı casino siteleri arasında yer alması, Türk oyuncularının güvenli bir ortamda oyun oynamalarını sağlıyor. 7Bit’in cazip bonusları ve hızlı ödeme seçenekleri, Türklerin en iyi kumar siteleri arayışını tatmin eden önemli özellikler arasında yer alıyor.

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Oyunlardaki yüksek kazanç potansiyeli, oyuncuların ilgisini çekerken, bonus özellikleri ve jackpot seçenekleri de oyun deneyimini daha heyecanlı hale getirir. Şirket, aynı zamanda masa oyunları ve diğer şans oyunlarının da geliştiricisidir. EGT Interactive oyunları, oyunculara eğlenceli bir oyun deneyimi sunar ve güvenilir bir şekilde oynanabilir. Ayrıca, EGT’nin Flaming Hot, Bell Link ve 40 Burning Hot gibi popüler oyunlarının yanı sıra, ücretsiz EGT slot oyunları da mevcuttur.

Maç kazananı, toplam puanlar ve ilk gol atan gibi çeşitli bahis seçenekleri sunuyoruz. Bu tür aktiviteler, hem deneyimli oyuncular hem de yeni başlayanlar için oyunları daha heyecanlı ve kazançlı hâle getirir. Bunlar arasında günlük/haftalık para yatırma limitleri belirleme, kendini sınırlama ve hesap dondurma seçenekleri yer alır. 7slots, kullanıcılarını çeşitli bonuslar ve kampanyalarla ödüllendiren bir platformdur. Hem yeni kayıt olanlar hem de düzenli olarak oyun oynayanlar için farklı promosyon seçenekleri sunulur. Örneğin, Flaming Hot slot oyununda, orijinal bahsi iki katına çıkaran bir kazanç özelliği bulunur.

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Casino Oyunları

Doğru oyun seçimi, bütçe yönetimi ve karar verme süreçlerinin optimizasyonu, başarılı bir oyun deneyimi için kritik öneme sahiptir. Bu taktikler, oyuncuların oyun süreçlerini daha iyi anlamalarını ve daha bilinçli hareket etmelerini sağlar. Casino oyunları oynamak isteyen herkes için, oyunların genel işleyişini anlamak büyük önem taşımaktadır. Bu kuralları öğrenerek ve stratejileri uygulayarak kazanma şansınızı artırabilirsiniz. Bir kumarhane operatörü olarak, sunduğunuz oyunların mevcut senaryoda yeterince ilgi çekici olup olmadığını birkaç kez merak etmiş olabilirsiniz. Kumarhane endüstrisinin gelişen manzarasıyla birlikte doğru oyunları seçmek zor bir iş olabilir.

Casino Oyunları

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7slots, sadece slot makineleriyle sınırlı kalmayan bir platformdur — canlı casino bölümü, gerçek krupiyeler eşliğinde oyun deneyimi sunar. Bu bölümde kullanıcılar, fiziksel bir casinodaymış gibi masa başında oyun oynayabilir ve gerçek zamanlı olarak sonuçları izleyebilir. Her ne kadar temaları ve özellikleri farklı olsa da oyunların ortak özellikleri vardır. Özetle, slot oyunları ve kazanç oranları hakkında bilgi sahibi olmak, daha bilinçli oyun seçimleri yapmanıza ve potansiyel kazançlarınızı artırmanıza yardımcı olacaktır. Her zaman en yüksek RTP oranına sahip oyunları seçmeye çalışın ve oyun stratejilerinizi buna göre belirleyin.

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gerçek Paralı Casino Oyunları: Türkiyede En İyi Siteler Ve Oyunlar

Ayrıca, bedava casino oyunları seçeneği de sunan Betnis, kullanıcılarına risk almadan eğlenceli vakit geçirme imkanı tanımaktadır. Betnis slot gazino oyunları ise kullanıcılarına heyecan dolu anlar yaşatmaktadır. Bu yazıda, Betnis’in sunduğu farklı oyun seçeneklerini detaylı bir şekilde inceleyeceğiz. Hiç added bonus almadan bir kurala tabi olmadan weil paralı casino oynanabilmektedir. Tabi ki benefit seçmeniz elinizde kullanabileceğiniz fazla bir parayı ifade ediyor.

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Gerçek paralı rulet, blackjack, poker ve slot oyunları birçok farklı seçenek sunar ve her biri kazanan taktikler ve stratejiler gerektirir. Bu oyunlarda kazanmak için, doğru siteyi seçmek empieza oyunları iyi anlamak önemlidir. Gerçek paralı rulet oyunları, casinos oyunları arasında sobre popüler seçeneklerden biridir. CasinoRank, bu sitede yer joe reklamverenlerden ve sağlayıcılardan tazminat alır; ancak, bu sıralamalarımızı ya da incelemelerimizi etkilemez. Her oyunun kendine features kuralları empieza stratejileri bulunmakla beraber, doğru bilgi ve tecrübeyle kazanma şansınızı artırabilirsiniz. Unutmayın, on line casino oyunları eğlence amaçlı oynanmalı ve sorumlu kumar oynamak her” “zaman öncelikli olmalıdır.

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a16z generative ai

Hippocratic AI raises $141M to staff hospitals with clinical AI agents

Story Partners with Stability AI to Empower Open-Source Innovation for Creators and Developers

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Meanwhile, Kristina Dulaney, RN, PMH-C, the founder of Cherished Mom, an organization dedicated to solving maternal mental health challenges, helped to create an AI agent that’s focused on helping new mothers navigate such problems with postpartum mental health assessments and depression screening. The startup was initially focused on creating generative AI chatbots to support clinicians and other healthcare professionals, but has since switched its focus to patients themselves. Its most advanced models take advantage of the latest developments in AI agents, which are a form of AI that can perform more complex tasks while working unsupervised. Despite rapid advancements in AI, creators in open-source ecosystems face significant challenges in monetizing derivative works and securing proper attribution.

Story, the global intellectual property blockchain, has announced its integration with Stability AI’s state-of-the-art models to revolutionize open-source AI development. This collaboration enables creators, developers, and artists to capture the value they contribute to the AI ecosystem by leveraging blockchain technology to ensure proper attribution, tracking, and monetization of creative works generated through AI. Andreessen Horowitz, or a16z, is investing in AI and biotech to lead the way in innovation.

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In a statement, Raspberry AI said the funding would be used to accelerate its product development and add top engineering, sales and marketing talent to its team. But with U.S. companies raising and/or spending record sums on new AI infrastructure that many experts have noted depreciate rapidly (due to hardware/chip and software advancements), the question remains which vision of the future will win out in the end to become the dominant AI provider for the world. Or maybe it will always be a multiplicity of models each with a smaller market share? That’s followed by more extensive evaluations and safety assessments by an extensive network of more than 6,000 nurses and 300 doctors, who will confirm that it passes all required safety tests.

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Once the AI agent is up and running, the clinicians who created it will be able to claim a share of the revenue it generates from the startup’s customers. Currently the technology is being used by Under Armour, MCM Worldwide, Gruppo Teddy and Li & Fung to create and iterate apparel, footwear and accessories styles. The company’s existing investors Greycroft, Correlation Ventures and MVP Ventures also joined in the round, along with notable angel investors, including Gokul Rajaram and Ken Pilot. Clearly, even as he espouses a commitment to open source AI, Zuck is not convinced that DeepSeek’s approach of optimizing for efficiency while leveraging far fewer GPUs than major labs is the right one for Meta, or for the future of AI.

Raspberry AI secures 24 million US dollars in funding round

Story is the world’s intellectual property blockchain, transforming IP into networks that transcend mediums and platforms, unleashing global creativity and liquidity. By integrating Stability AI’s advanced models, Story is taking a significant step toward building a fair and sustainable internet for creators and developers in the age of generative AI. Hippocratic AI said it’s necessary to have clinicians onboard because they have, over the course of their careers, developed deep expertise in their respective fields, as well as the practical insights to help cure specific medical conditions and the clinical workflows involved.

Investing in Raspberry AI – Andreessen Horowitz

Investing in Raspberry AI.

Posted: Mon, 13 Jan 2025 08:00:00 GMT [source]

Story aims to bridge this gap by combining Stability AI’s cutting-edge technology with blockchain’s ability to secure digital property rights. For example, creators could register unique styles or voices as intellectual property on Story with transparent usage terms. This would enable others to train and fine-tune AI models using this IP, ensuring that all contributors in the creative chain benefit when outputs are monetized.

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Holger Mueller of Constellation Research Inc. said Hippocratic AI is bringing two of the leading technology trends to the healthcare industry, namely no-code or low-code software development and AI agents. The launch is a bold step forward in healthcare innovation, giving clinicians the opportunity to participate in the design of AI agents that can address various aspects of patient care. It says clinicians can create an AI agent prototype that specializes in their area of focus in less than 30 minutes, and around three to four hours to develop one that can be tested. Shah said the last nine months since the company’s previous $50 million funding round have seen it make tremendous progress. During that time, it has received its first U.S. patents, fully evaluated and verified the safety of its first AI healthcare agents, and signed contracts with 23 health systems, payers and pharma clients.

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For instance, one of its AI agents is specialized in chronic care management, medication checks and post-discharge follow-up regarding specific conditions such as kidney failure and congestive heart failure. The healthcare-focused artificial intelligence startup Hippocratic AI Inc. said today it has closed on a $141 million Series B funding round that brings its total amount raised to more than $278 million. “This round of financing will accelerate the development and deployment of the Hippocratic generative AI-driven super staffing and continue our quest to make healthcare abundance a reality,” he promised. Raspberry AI, the generative AI platform for fashion creatives, has secured 24 million US dollars in Series A funding led by Andreessen Horowitz (a16z). Today, we’re going in-depth on blockchain innovation with Robert Roose, an entrepreneur who’s on a mission to fix today’s broken monetary system. Hippocratic AI’s early customers include Arkos Health Inc., Belong Health Inc., Cincinnati Children’s, Fraser Health Authority (Canada), GuideHealth, Honor Health, Deca Dental Management, LLC, OhioHealth, WellSpan Health and other well-known healthcare systems and hospitals.

By incorporating this wisdom into its AI agents, it’s making them safer and improving patient outcomes, it said. Crucially, any agent created using its platform will undergo extensive safety training by both the creator and Hippocratic AI’s own staff. Every clinician will have access to a dashboard to track their AI agent’s performance and use and receive feedback for further development.

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All these indicate the commitment a16z has in shaping the future of technology and healthcare through strategic investments. Both platforms use Stability AI’s models to bring creators’ visions to life and Story’s blockchain technology to enable provenance and attribution throughout the creative process. These real-world applications highlight how creators can safeguard their intellectual property while thriving in a shared creative economy. Raspberry AI offers brands and manufacturing creative teams technology solutions, which can help accelerate each stage of the fashion product development cycle to increase speed to market and profitability while reducing costs. Andreessen Horowitz, or a16z, is one of the leading AI investors and targets only innovative startups. They participated in the round that funded Anysphere on January 14, 2025, with a total sum of $105 million for an AI coding tool known as Cursor, whose valuation has reached $2.5 billion.

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In order to ensure its AI agents can do their jobs safely, Hippocratic AI says it only works with licensed clinicians to develop them, taking steps to verify their qualifications and experience first. Once clinicians have built their agents, they’ll be submitted to the startup for an initial round of testing. Through the Hippocratic AI Agent App Store, healthcare organizations and hospitals will be able to access a range of specialized AI agents for different aspects of medical care.

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The startup was co-founded by Chief Executive Officer and serial entrepreneur Munjal Shah and a group of physicians, hospital administrators, healthcare professionals and AI researchers from organizations including El Camino Health LLC, Johns Hopkins University, Stanford University, Microsoft Corp., Google and Nvidia Corp. PIP Labs, an initial core contributor to the Story Network, is backed by investors including a16z crypto, Endeavor, and Polychain. Co-founded by a serial entrepreneur with a $440M exit and DeepMind’s youngest PM, PIP Labs boasts a veteran founding executive team with expertise in consumer tech, generative AI, and Web3 infrastructure. The startup has also created other AI agents for tasks like pre- and post-surgery wound care, extreme heat wave preparation, home health checks, diabetes screening and education, and many more besides. The startup said its AI Agent creators include Dr. Vanessa Dorismond MD, MA, MAS, a distinguished obstetrician and gynecologist at El Camino Women’s Medical Group and Teal Health, who helped to create an AI agent that’s focused on cervical cancer check-ins and enhancing patient education. According to the startup, the objective of these AI agents is to try and solve the massive shortage of trained nurses, social workers and nutritionists in the healthcare industry, both in the U.S. and globally.

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The same day, a16z also led a Series A investment in Slingshot AI, which has raised a total of $40 million to create a foundation model for psychology. Those investments highlight the commitment of the group to using AI to address important issues and are also focusing on how AI can improve different industries, including healthcare and consumer services. In general, a16z is committed to supporting AI innovations that could have a profound impact on society. We are thrilled to see our models used in Story’s blockchain technology to ensure proper attribution and reward contributors,” said Scott Trowbridge, Vice President of Stability AI. Others include Kacie Spencer, DNP, RN, the chief nursing officer at Adtalem Global Education Inc., who has more than 20 years of experience in emergency nursing and clinical education. Her AI agent is focused on patient education for the proper installation of child car seats.

It participated in an Anysphere round that had the company raising $105 million on January 14, 2025, when it pushed the valuation up to $2.5 billion. Beyond this, it has also released a $500 million Biotech Ecosystem Venture Fund with Eli Lilly to place a focus on health technologies, but with the aspect of innovative applications. On the same day, they led a Series A investment in Slingshot AI, a company that’s developing advanced generative AI technology for mental health. Additionally, a16z invested in Raspberry AI to bring generative AI to the front of fashion design and production. In December 2024, they envisioned a future in which AI was used aggressively in nearly all sectors.

  • The startup said its AI Agent creators include Dr. Vanessa Dorismond MD, MA, MAS, a distinguished obstetrician and gynecologist at El Camino Women’s Medical Group and Teal Health, who helped to create an AI agent that’s focused on cervical cancer check-ins and enhancing patient education.
  • Andreessen Horowitz, or a16z, is one of the leading AI investors and targets only innovative startups.
  • Hippocratic AI said it’s necessary to have clinicians onboard because they have, over the course of their careers, developed deep expertise in their respective fields, as well as the practical insights to help cure specific medical conditions and the clinical workflows involved.
  • It says clinicians can create an AI agent prototype that specializes in their area of focus in less than 30 minutes, and around three to four hours to develop one that can be tested.
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Analyzing the Historical Price Trends of Hellstar Sport Hoodies What to Expect

Understanding Hellstar Hoodie Popularity

The Hellstar sport hoodie has gained attention among fashion enthusiasts due to its unique design and quality. Its growing demand reflects a shift in consumer preferences towards both style and comfort. The hoodie is often sought after for its versatile nature, fitting seamlessly into casual and athletic wardrobes. When considering the hellstar hoodie price guide, potential buyers can find a range of options that cater to different budgets, making it accessible to a wider audience. Its popularity is also boosted by endorsements from influencers and celebrities, which enhances its appeal. Consumers often look for online platforms offering competitive prices, allowing them to compare options effectively. Inventory checks and availability updates are crucial for those interested in purchasing, as the hoodie can sell out quickly. The Hellstar hoodie is not just a piece of clothing; it’s a fashion statement that continues to attract a diverse group of buyers. Understanding these market dynamics can help enthusiasts and new customers make informed purchasing decisions.

Hellstar Sport Hoodies: Yearly Price Comparison

Hellstar sport hoodies have gained attention for their style and comfort. When comparing their yearly prices, it’s essential to consider factors like material quality, design updates, and demand. In 2021, the average price was around $80, influenced by limited editions and collaborations. By 2022, prices saw a slight increase, averaging $85, due to rising production costs and enhanced features. This year, 2023, prices have stabilized, with the standard range between $82 and $87. Online platforms show variations, with discounts offered during seasonal sales and exclusive drops. Shoppers should monitor these trends to find the best deals. Understanding these price shifts helps consumers make informed purchases, smartly aligning with their budget preferences. Retailers often adjust prices based on inventory levels, so keeping an eye on stock updates is beneficial. Overall, knowing these yearly trends aids in better budgeting for future purchases, ensuring enthusiasts stay updated with the latest Hellstar sport hoodies without overspending.

Key Factors Driving Hellstar Hoodie Prices

Understanding the pricing of Hellstar sport hoodies involves several factors. Material quality plays a crucial role. High-grade fabrics increase production costs, thus reflecting in the final price. Limited edition releases often command premium pricing due to their scarcity. Design intricacies also contribute; unique patterns or collaborations with artists and influencers make these hoodies more desirable, pushing prices higher. Brand reputation significantly impacts costs. Established brands with a strong following can charge more due to perceived value. Production scale affects pricing too. Smaller batches mean higher costs per unit, raising retail prices. Distribution channels matter; direct-to-consumer sales might offer lower prices than those available through third-party retailers. Seasonal demand fluctuations can also lead to price changes, with higher demand periods possibly resulting in increased prices. Finally, marketing strategies, including advertising campaigns and celebrity endorsements, influence price points, as the investment in promotion is often factored into the selling price.

Predictions for Hellstar Hoodie Market Trends

The hellstar sport hoodie online hoodie market is observing significant changes. The focus is on versatile designs that cater to both fashion and function. Expect an increase in the demand for sustainable materials as consumers become more eco-conscious. Price points are likely to vary with a notable rise in premium options that feature unique elements and limited edition releases. Online platforms remain the primary sales avenue, with convenience and variety attracting shoppers. Social media influencers continue to impact buying decisions, driving interest toward exclusive releases. Analysts predict a steady rise in demand for comfortable yet stylish sports hoodies. The trend leans towards customization, with personalized designs gaining traction. Brands are investing in technology to offer seamless shopping experiences, enhancing customer satisfaction through efficient delivery and returns. As styles evolve, streetwear brands are collaborating with high-end designers, blurring the lines between casual and luxury. Consumers are increasingly looking for quality over quantity, pushing brands to focus on durability. The competitive landscape involves innovation in design and marketing strategies. Seasonal collections are expected to reflect diverse cultural influences, catering to a global audience. In summary, the Hellstar hoodie market is poised for growth, driven by innovation and consumer demand for both style and substance.

Visit Dripheat for Exclusive Hellstar Hoodies Offers

Explore the range of Hellstar Sport Hoodies available at Dripheat for exclusive offers. Our collection features hoodies crafted from high-quality materials, ensuring durability and comfort. Find limited edition pieces with unique designs that stand out. The hoodies are perfect for any casual outing or workout session, offering a blend of style and functionality.

Stay ahead in fashion with our versatile color options, catering to every preference. Sizes range from small to XXL, providing a fit for everyone. Shopping online at Dripheat is convenient, with detailed product descriptions and customer reviews to guide your purchase. Discover competitive pricing on Hellstar hoodies, with special discounts on selected items.

Get the latest updates on new arrivals by signing up for our newsletter. Dripheat ensures a seamless shopping experience with secure payment options and reliable delivery services. Elevate your wardrobe with Hellstar Sport Hoodies and enjoy the exclusivity of these offers today.

How to Spot Genuine Hellstar Hoodie Deals

Identifying authentic Hellstar hoodie deals online requires attention to detail and knowledge of market trends. First, research the average price range. Compare different retailers and note any significant price drops. Genuine offers typically fall within a reasonable range, avoiding too-good-to-be-true discounts. Next, scrutinize seller credentials. Verified sellers with positive reviews offer more reliability. Pay close attention to product descriptions. Authentic Hellstar sports hoodies include specific details like material composition and sizing information. Check for official labels or tags in product images as these are indicators of authenticity. Be cautious of sellers with limited or unclear return policies; reputable retailers usually offer clear return guidelines. Additionally, look for secure payment methods. Trusted sites provide secure transaction processes to protect your financial information. Avoid deals that require unconventional payment methods. Lastly, sign up for retailer newsletters or alerts to stay informed about legitimate sales and promotional events. This proactive approach ensures access to genuine deals without falling for scams.

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The fairy tale about how the gloomy dwarf Vasya tried to find out the secret of fun, and what came of it

Once upon a time there was a dwarf Vasya in one village, good, successful, but not funny. His parents were Rudokopes, and Vasily himself inherited this profession: from childhood he was accustomed to Kirke, mined ore and pleased the relatives. Only once he had to change the pick for an ax. They called on Vasya to war with the orcs-veils who were hungry to rob and ruin the dwarf lands. And as a legitimate citizen, he immediately went to fulfill his duty. Vasya was a good warrior, then he chopped up a lot of orcs: his hands are golden, they will come in handy everywhere. After the victory, Vasily became respected in his village and was engaged further than his favorite business.

Like all dwarves, I really like the caves, every day he takes a marshmallow in the hands of Kirka and goes to the caves, and where Vasya lives a lot of them. Once our dwarf even dug a golden nugget and built a large house for him, married a woman with huge boobs and closed two children, and even a little golden left. But still Vasya was not sitting at home.

It so happened that in the end there was only one unknown cave in the district. She was beyond all and she had a strange reputation. They said that not everyone from that cave returns, but who succeeds in returning, always leaves the cave funny and then it remains so for life.

Vasya was not afraid and went to that cave, because he was already tired of being gloomy, he even when he drank, he was gloomy. The cave was not easy, there were traps everywhere, deadly traps, obviously someone did not want a stranger to enter inside. But Vasya is a successful small one, he easily overcame the danger and went into a large room, in which there was an altar with lit fire, and above the altar a strange mask. Vasya could not resist, because he would not touch her. As soon as Vasya touched the mask, she vibrated, hung in the air and spoke:

- Oh, yes we have another visitor. Don’t want to play the game with me?
“I don’t want to,” Dwarf said cautiously, “I want to know why people who leave this cave are always cheerful.
- Ah, you are behind this, then listen. You see, mushrooms grow in the corner? Come and cut a couple.

Vasya went to the wall of the cave and began to cut off the mushrooms growing on it.
- Yes, not these, from these you will stop at a moment, and those that grow below and look like the films.
“Got it,” said Vasya and cut off the mushrooms
- Now go to the entrance, you see, there the icicles hang, break off one piece and go to me.

Vasya did as it was said.
- Get out a glass. You have it? Throw mushrooms into it, and a piece of icicles, pour it all with water and season with a pinch of salt for taste and stir.

Vasily did in bewilderment as ordered.
- Drink, you can’t know without this secret. This is part of the ritual.
- Chot is scary.
- Yes, not drift, not you are the first, not you are the last. How many times are you like you came.

Dwarf began to drink, swill was tasteless. “It’s good that the salt added,” thought Vasya. While he drank, something was changing around, but to understand what exactly did not work out.

- And now, if you want to participate in the game, please write “participate” on the wall with my blood.

Vasya immediately pulled out https://gamblingdata.net/casinos/bingobonga-casino/ a knife and cut off his little finger without delay and, with the help of a bleeding finger, wrote “participating”. Immediately everything around trembled, the temperature began to increase. It feels like something incredible happened outside the cave. Vasya ran, he fled for a long time until he got out. In the distance, he saw that the stone arches above his village began to hot and falling on the dwellings of dwarves. One of the stones fell on Vasin House. Three figures ran out of the house right in front of the disaster. “Fuh, the family is alive,” thought Vasya, and then another piece of rock fell on vague silhouettes. Vasya gasped and ran, and at that time the whole rock collapsed, the sky became visible, and huge fire -breathing dragons flew in it, they warm up the stone to such an extent that he began to crumble. Dragons burned all living things and soon only fire and ashes remained from the village.

One of the dragons approached the ground, Vasya took the pick, tied a rope to her and threw it with all his might in the dragon, oddly enough, Kirka clung to the wing. Vasya pulled with all his might, but the dragon rushed up and carried Vasya far into the sky. Dwarf, first pulled up on a rope, and then reaching the wing began to stick a knife into the rough skin and crawl along the dragon’s back to the saddle in which the knight sat in closed armor.

Vasya was angry, very angry, he wanted to kill this bastard and generally all knights in the world. Finally, Vasya got to the rider and tried to throw him out of the saddle. A dangerous struggle ensued, dwarf beat with all the dope on the helmet, the knight resisted, but Vasya could not stop. The helmet flew and it turned out that there was nobody inside the armor, the armor was a knight, as soon as one part separated from the others, the creature fell apart, and some black smoke flew out of the gut. On this the battle was over.

Vasya tried to intercept the control of the dragon, but he did not obey the new owner. At first, the fire -breathing creature rushed up again, this time so high that the stars became visible, and then to the side to the unknown Dali. But the forces left the winged lizard, Kirka torn the wing, and the wounds from the knife bleed, the dragon sank, at first slowly, and then began to drop sharply. Vasya cursed everyone: a knight, a dragon, and a mask, and all the gods. It seemed that the dwarf life would end there, Vasya would fall and break, but the dragon suddenly woke up, he also did not want to die and planned for some swamp. It was his last breath. He could no longer resist the wounds and began to plunge slowly. Vasya recovered, shook himself off and jumped into the water and squinted began to swim to the shore. While he was getting out, the dragon was already plunging, and a huge bubble formed in his place, which increased and increased. Dwarf turned around and realized that this is a fiery mixture that all this time was near the dragon inside.

“We must urgently hide, now it will break,” Vasya thought and ran with all his legs and that there was strength, until he stumbled and fell into some kind of ravine, an explosion was heard from behind, and then the wave covered Vasya. He woke up already at night, all in the mud, but it was safe and unharmed.

Where now? And the devil knows him, the places are unfamiliar. Vasya wandered in the dark, since some light flickered in the distance.

The closer the glow became, the more graves came in the way. Gradually, the entire surrounding space flooded the tombstone. When Vasya came to the light very close, he saw a bewitching picture: two wizards fought on a hill in the center of the cemetery. One of them, apparently the necromancer, lifted the dead from the graves and directed them with waves to the second wizard, who incinerated, frying with lightning, and blew the wind attacked at him by the dead horde. It seemed that the battle would continue endlessly, the forces were equal.

Vasya watched the battles due to great tombstone, which completely covered him. In the noise of the battle, he did not notice that the earth under his feet began to move. Suddenly a rotten hand appeared from it, grabbed Vasya by the leg, and then the head of a long -dead man with clearly unkind intentions got out and the head of a long time. The head clung to Vasina an ankle with her rotten teeth. Dwarf yelled with all the dope, so even the wizards paid attention to him. The one who fought with the necromancer uttered something in an incomprehensible language, hit the ground with a staff, and Vasya raised some unknown power and far away, and her lifted high, while the bony hand of the dead man still held on his leg. Vasya flew and flew over the tops of the pines, then began to touch them and painfully fought against the branches of a thick forest. At the end of the fall, Vasya got stuck on a tree, the dead man’s hand prevented her from going down, had to tear her away, for the knuckles of her long life, she clung surprisingly tightly.

Having entered the ground, Vasya looked around a little and listened, he caught some sound like crying nearby and went to find out what was the matter. It turned out that under a tree sits in the pose of the embryo some human guy wrapped in rags and cries.

After some thought, Dvorf still decided to ask a person what was the matter:

- Hey what happened?
- … crying

- You can answer what is with you?
- ..

As soon as Vasya tried to come closer, crying began to look more like a dog’s boring. The guy noticed Dvarfa, got up and screamed so heartily that he laid his ears. The cry was very similar to the howl of a wolf. And the size of a person has become three times larger, and the amount of hair on the body increased sharply. Когда Вася дошёл взглядом до лица, то оно походило скорее на на морду животного, чем на человеческое. And foam flowed from the fanged mouth. Vasya retreated, and slowly began to reach out to the knife on the belt. Werewolf was ready to attack, but doubted. And suddenly a jerk. But something went wrong, the werewolf hit some white mass, knocked down. He floundered, tried to get out of it, but he did not succeed. Only Vasya decided to exhale, how the same mass hit him. It turned out that Werwolf attracted not only Vasino attention. The giant spider also heard crying and came for their prey. The resistance was useless, the more Vasya tried to get out the more confused, then a pleasant relaxation appeared in the body, Vasya did not want anything else, he stopped resisting, and the mind became in the fog. He obeyed a white sticky mass. And not sacred, in the web web, there are special substances that make the victim absolutely helpless.

In a blurred mind, the last clear thought flashed: “This is the end”.

- Hey.

Through the veil, Vasya heard someone’s voice.
- Come back dude, I will not wait for you forever.
- And what, where am I?
- In my cave, where else?

Vasya looked around, he sat on the floor of the cave in which it all began.

- You have chopped it well, dude. I cut all the pants, and for some reason I cut off my finger. Yes, everything shouted about some dragons and werewolves. I saw anything, but so that the mushrooms have so acted – the first time.

Vasya first felt an unpleasant odor, and then understood where it came from. Then he looked at his left hand, the little finger was absent. The finger was found next to the wall on which the word “participate” was written with blood.
-Well, we’ll play today, I have already prepared the scribes.
-No, thank you, I’ll get around somehow. – said the shocked Vasya.
- Do not want – as you want.

Vasya got up, took a severed finger and darted to the exit. He had absolutely no desire to stay in this strange place.

In a hurry, Vasya completely forgot that the cave was filled with traps, something clicked under his foot, and a huge spear flew out of the wall and pierced Vasya through, exactly just above the navel. The last thing Twarf thought: “What the hell, I’m lucky”. Unfortunately, Vasya did not know that the drink that he drank temporarily reduces good luck. And the family of the breadwinner lost.

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The most extraordinary flyer show

It is unlikely that now you can meet the inhabitant “World Wide Web”, who would not know what the flyers are. They can be loved, you can hate, but it is simply impossible to remain indifferent. Most flyers are built on the same template, so if you turn off the sound, you can not distinguish the flyers %of the author who does not pay me% From the summer %of another author who does not pay me%, especially if both videos are dedicated to one game.

An flying show, which will be discussed, is a very original and unique project. It is worth starting at least with the fact that the timing of all its issues is hardly exceeding the duration of any average summer-video. But, as they say, the main thing is not the size of the timing, but the ability to use it. This is what the participants of this show are guided by, looking up in five -minute rollers to the whole coil!

Permanent participants and authors of the show are Daddy Long Legs And Buddha – Musicians from Wolfpac – groups widely known in narrow circles. Known Wolfpac First of all, the fact that the leader of the group embodied Bender’s dream (Which is a mesh giber).

Shortly before the creation of Wolfpac, Daddy Long Legs was a member of The Bloodhound Gang. His vocals and bass games can be heard on the group’s debut album-Use Your Fingers. After the album was released, Daddy Long Legs decided to leave the group, considering it unpromising, and put on his project, with preference and harlots, in the very literal sense of these words.

The essence of the show is that the members of the group Wolfpac compete with each other in various console disciplines, and the loser participant must fulfill the punishment. It would seem that nothing unusual, but only the living are responsible for the fulfillment “Avatars” musicians, and the punishments themselves vary from almost harmless to absolutely immoral.

The aggregator of punishments and the https://sistersitescasino.co.uk/crash-games/ top of the fate in this show is “Wheel of shame”, which is forced to rotate “Avatar” loser of the participant.

Another important attribute of the show are its presenters, whom some readers could already see somewhere earlier.

I completely forgot to add that Daddy Long Legs is also a director. Given all of the above, it is not difficult to guess what films it directs. Well, you understand, in general.

Despite all the wildness that happens on the screens of the channel subscribers Wolfpac, The show successfully lasted three seasons and continues to bloom with the same success in the fourth season, the episodes of which are already available on the group channel.

So, quite a wordobludia. Allow me to present to your attention the most extraordinary flight show that you have ever seen-“Failed 2 Miss”!

Promotion of the show.

The latest issue (will be updated as the author does not have symptoms of amnesia).

The best comments

That in it is extraordinary? The show, where people compete in something, and the loser performs some stupid task, have already been hundreds of times in a wide variety of variations. Now here they did the same about video games – well, fuck! At the same time, all this is accompanied by moronic survival, stupid jokes and idiotic costumes. And this is high -quality content?

From the fact that they are musicians, the show does not become “extraordinary” in itself. And if the fact that the musicians, it turns out, also play video games is a great revelation for you, then of course. There is a show on a competing resource where all sorts of stand-up comedians are invited to streams, and they talk about their favorite games, but no one runs along the walls with delight ..

It seems to me that this show (like the musical work of the group) is unfairly deprived of attention, so I decided to share it with Stopgame readers! (:

How many you know like video game Show conducting relatively popular musicians.
I don’t know, for example. I would be pre-grateful if you show me a couple of such shows.

I repeat once again: call me at least one show of this format.
I see no connection between Failed 2 Miss and your example with comedians who talk about their favorite games.
These are two completely different formats.

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Success price: why do we rarely throw complex games

I think many are familiar with the condition when you start to do something, at first very interesting and fun, and then bam! -And something breaks up. You tried, worked, prepared, and as a result you returned to the very beginning – it did not work out.

In real life, this happens quite often: faced with difficulties, people throw a barely started business. “Not mine”.

Of course, not everyone does this. But, I think, almost everyone has such a friend, or even two, and five … I can say this about myself, although now I try to fight this with this.

I abandoned a lot of things: book blogging, the creation of a table, hundreds of deferred plots, my stories … But, it’s funny, at the same time I went through all the parts of Dark Souls. That is, in my life, I constantly stop doing something without completing. But this does not apply to games! And even if I get away from the game, but I will return after a while and go to the end, closing Gestalt.

Sometimes the difficulty in the game is not just “enemies have become stronger, but you are weaker”. Sometimes this is really a new experience. For example, the first The Evil Within, in which new enemies appear with each new complexity and increases not only their number, but also quality. I enjoy it. I am always very interested in how the game is changing, what restrictions are imposed, what will change in battles. It happens that “complexity” is a test and test for strength, but sometimes it is also excitement. I still want to prevail, such as, for example, in Dark Souls . “Dilute, pester the souls and finally show who is the main thing here with that pathos guard who infuriates me with one presence and always kills me. It happens that at first I pass the game on ordinary difficulty, study it, and then I increase the bets to the “nightmare” complexity. By the way, you will laugh, but in the games I gained the skill of secrecy and understanding how exactly human attention works in specific situations

Dani, 21 years old

In the last material, I analyzed what “interest” is, how it arises and how it affects the games that we like. Thanks to him – and the truth – you can find many interesting classes – not only games. But interest may not be enough to continue the chosen business. Fatigue, fear of mistakes, failures, defeat, learned helplessness-a lot of things from this list can close interest and quietly extinguish it.

But again-it does not always work with games. Otherwise, there would not be metroids, cuckolds and saleslaiks, where everything is tied to the fact that you are constantly dying to go ahead one day. And many other games, in fact. You can say even more: some play in order to challenge them!

For example, I have friends who are taking games only on a nightmare. There is a friend who passed the second part of the “dark souls” naked on fists. (I still think he is a suicide).

So why are we ready to quit undertaking in the real world, but quite often we continue to play complex games? Thanks to what mechanism it works, and on what fuel? Let’s talk about this in my new big material.

What inspires us to achieve goals?

We will not pull the cat for a cat’s tail. This is all a matter of motivation. Yes, only it happens different.

In life, a person may not have enough understanding that the problem is solved. Against this background, the game, to some extent, even wins. But the question here is not even that a person does not understand that the barrier in front of him is overcome. And in the very fact of “uncertainty that it can turn out”. With such an installation, a person does not want to take up the solution of problems that such thoughts cause. For example, a person has a desire to receive a diploma. This is their task, the goal to which you need to go. But after desire, the thought comes: “I definitely can’t cope, I will not have education, I won’t get to work, go a janitor, go huddle and die in the garage”. This is a “castrophization” – the belief that the goal will not only not be justified, but can also lead to terrible consequences. In games, nevertheless, much more often there is a feeling that you can handle it

Ulyana Usova, cognitive-behavioral psychotherapist (TG @YLANAGEL)

In general, motivation is one of the relevant topics of psychology over the years. Or rather – the study of the motives of people’s behavior. How and why we do one or another thing. For example, in scientific articles quite often raises the issue of educational motivation of schoolchildren and students.

In the work of Tatyana Stepanova “Study of the motivation of success and motivation for fear of failure in the structure of educational motivation of university students” says: “Effective interaction with students is impossible without taking into account the features of its motivation”. What does it mean, how it is generally related to games?! Anya, you already went with your head, and?

Th-sh-sh-sh, let me agree. Soon we will return to the games again. But we must delve a little into the scientific theory, so that our conversation with you becomes more subject.

So. The bottom line is that there can be different reasons for motivation: to become better in any area, fear of financial losses, the threat of life, the desire to receive approval, respect for other people and much more. Soviet psychologist Boris Dodonov in the book “Emotion as a value” distinguishes four important components of motivation:

(I think you understand that he wrote is not entirely true, but I convey the essence. I hope you forgive me a little liberty in the wording)

Also, types of motivation can be combined into “circles” of internal and external motives. Benefit, punishment, expectation of good karma is all – external motivation. There is still internal: “Orientation to the process of any activity”.

Confidence increases the likelihood that the game will be completed to the end. Even if a person does not yet know exactly how he will do it. Such a feeling can appear for various reasons. For example, if similar games have already been completed. Well, or if my favorite streamer managed to do it. There are almost always feelings in games that if you make an effort, then everything will work out. In life, no one will give any guarantees

Ulyana Usova, cognitive-behavioral psychotherapist

That is, once again. To like the game we like – we need interest. So that he should change something, it was touched on in the last material. But in difficult places and games, we are ready to repeat the same time after time in the hope of improving the result. (And I told you what madness is?). In fact, we often change in them, which is why a sense of satisfaction arises at the end. But for the brain it would be few, because there is always a crown “oh, well, this game to hell!”. Damn, by the way, crossed himself from the complexity of some projects.

But the motivation, the desire for victories, status, power, if I may say, work in parallel with interest, often replenishing it, like an eternal engine.

Climbing to the top: step by step

Games are more favorable to errors. Even if they are committed, there will always be an opportunity to try again. Game mistakes do not affect real life, and therefore do not seem so terrible. If a person, for example, will not protect the diploma in life, then this may affect his future. In the game, he will be able to rely, quit, use different technical capabilities – and all this will not affect anything. In addition to spending money on the game and the time spent on it

Ulyana Usova, cognitive-behavioral psychotherapist

According to the theory of Rafail Shakurov, the Soviet and Russian psychologist, the motive is seen as a person’s movement to attractive value, which is internal motivation.

From a psychological point of view, an object representing value to a person contains two elements:

Motive is always an aspiration that goes into actions. You want something valuable-you go after that. But several conditions must be met:

It may seem that in the game a person is getting better. But, for the most part, even after the most severe victories in the game space, self -esteem in life does not change in any way. Our human brain is very specific in essence. He has certain reactions and incentives that he remembers. If we watched the video, and it became good, then on the subcortex it will be written: “To get good sensations”. The idea may appear in the games: “How cool I pass everything here,” but this will only increase the likelihood that a person will continue to look for similar games, to win the same there, but not to think about himself in other situations. Of course, in this case, there is always a chance that in the virtual space of pleasures there will be more than in life. And then achievements there will be valued more than in reality

Ulyana Usova, cognitive-behavioral psychotherapist

According to the article “Development of volitional qualities among athletes at the initial stage of sports training” by Rubakhina E. E, the “overcoming” of barriers is simply necessary at the beginning of any sports lesson.

Ideally, the coach should carry out each training session so that the student receives a specific skill, studies one specific technique or exercise so that each time there is an understanding that you have already achieved something: “Too easy task is ineffective to maintain determination and education of perseverance. However, an excessively difficult task can cause a feeling of disappointment, the loss of faith in its forces. The optimal difficulty spurges students to greater mobilization of opportunities, gives a challenge to pride and stimulates students’ activity to overcome difficulties ”

Simply speaking, everything that does not kill us … either makes us stronger, or spreads us on asphalt. The main thing is to adhere to the balance.

Sports and games are really similar. No wonder there is such a thing as “e -sports”. In order for a professional player in a network game, it takes many hours to train, show perseverance, willpower inherent in athletes. Sports should be engaged even when you are tired, or even if you defeated fatigue. Otherwise – do not hone skills. This is all about determination, overcoming yourself, which cannot be dispensed with not only an athlete, but also an e -sportsman

Ulyana Usova, cognitive-behavioral psychotherapist

It’s funny, but speaking of the motivation of young athletes, the author of this article also mentions that it is important to “enjoy training”. Despite the difficulty, pain, tears – we must continue to engage. In this regard, “elements of creativity” can help in order to perceive failures and defeats, and rivalry, and a certain feeling of himself “pioneer”.

Nothing reminds?

The difficulty in games awakens the excitement in me and the desire to prove to myself that it is on the shoulder. And, the more time I spend on an attempt to go through one or another place, the more I feel the fuse. It seems to me that sports and games are related. But the emphasis on the constant improvement of skills and getting a better result is for me their main similarity

Mikhail, 22 years old.

Slowly, through theory and definitions, we are again revived in the world of game complexity, like a character in front of a bonfire. There is a huge boss in front of us, and something alluring and attractive shines behind him … Each of its action is a separate task-study, find out, release your skills. Each time it seems more and more overcoming. Or a huge camp in the center of which our victim sits. But every blow can kill us, without regret and the ability to escape. And you have to study the routes of people, crawl on their knees under the floors and sewage, only to understand at the end: I did it! The alarm did not work!

Visual overcoming barriers and a certain goal of the game – yes, at first – it seems very difficult. But halfway – it becomes not so scary.

In life, you can achieve a goal only if it is long, tedious and boring to improve in your business. This is usually a far -reaching goal, such as, for example: “finish universities”. To achieve this, you need to learn about five years, succeed in all exams, and there is no guarantee that everything will work out at the end. Games in this regard easily win. They usually have a certain time for which they pass, specific goals, objectives and achievements. In games, often a huge final goal is divided into many small tasks. This is a good way to motivate in life. An important fact – all these actions should have a global goal. Both in life and in the game. Because if there is no understanding why you collect ten flowers, then you may not return to the game

Ulyana Usova, cognitive-behavioral psychotherapist

Well, besides, in almost all games, the achievement will come out for this. “Secretity itself”, “Divine killer”, “invincible blade”, “crazy bullet” … Yes, I take the names from my head, but I am sure that somewhere there are just such Achivka! After all, the meaning is not in specific examples – you yourself can bring them by simply looking at your page on Steam or PSN if you use them.

The question is the very essence – victories and small achievements are often recorded on the results achieved, staining them even more.

I sometimes like to spend time for any game of increased complexity (most likely because it is not interesting at a slight level), but I have no desire to go through it to the end at all costs. I am not a gambling person, but if the risk is justified, then you can try. Basically, I play such games with friends, so the main motivation acts: the fun that you can get by hearing a friend’s reaction to some failure, and the joy of the fact that we managed to go through something difficult. Of course, the games to me, to some extent, helped to become more confident and braver than before. They also helped me develop “reasonable perseverance”-discipline in terms of committing any business

Misha, 22 years old

Game and Life: The issue of self -esteem and achievements

According to the study by David McClelland, an American psychologist, the author of the theory of needs, it was noticed that if during the tests people felt better than their neighbors – their need for achievements increased in proportion to their faith in themselves.

Here we also find ourselves near the issue of self -esteem. Who more often pass complex games: confident or insecure people? Who often plays out to the end?

If the complexity in the game increases the fascination of the gameplay, then I am interested in such a “hard-fashion”. If, instead of the need to search for tactics in a battle or the right actions in puzzles/platform sections, developers focus on numbers (the enemy’s more health and strength, without change in behavior), then I do not see the meaning of playing an increased complexity. I do not consider myself a gambling person. If the game does not reward the player for choosing difficulty, then playing on Hard – not

Schepych, more than 100 games

It is difficult to say for sure that this person will pass, he will give up. Much depends on his skills, life scenarios and unclosed needs. By the way, this is found in sports. Not everyone will engage in them professionally and go to world competitions. But those who do this do it for various reasons. Also with games.

Much depends on the player himself. Motivation of rewards will only work for those who, from their game experience, will generally reach the first achievement. Less in -depth people may simply not live to victories and disappointedly quit the game

Ulyana Usova, cognitive-behavioral psychotherapist

Yes, not everyone plays at a nightmare level of complexity or disappear in the Soulslaiks. But certain people need achievements, like some athletes. If they begin to play-only because of the difficulties themselves-they are unlikely to be abandoned.

Excitement, adrenaline, belief in oneself, achievement-one follows from the other and becomes fuel for a person, motivation and returning a constantly leaving, coming interest.

I do not pass complex games. And if I do not succeed, I can easily abandon the session I started. It seems to me that the games should give pleasure and a feeling of saturation of leisure, and not force to suffer and die, standing in one place. I am not a gambling person at all and I do not like this emotion

Sergey, 19 years old

And at the end at the bottom of your screen will appear the icon: “You are beautiful, did what not everyone can!”

No, well, cool!

And if with such a “sports” motivation in the game there is a beautiful visual, an enchanting music, an interesting prescribed plot or an entertaining ENT, then it is very difficult to refuse to jump over such a barrier. We all become an Alice, who stands in front of a small door to a magic country … But in order to enter there, we need to uncorn the lid on a strange and incomprehensible slope that asks himself to drink.

And here we are already – heroes. We ourselves decide how and what to do, in what form and sequence. And we are also praised for this (!).

I like complex games. And, including passing, there are a “nightmare” on the complexity. I cannot call myself a gambling person, but sometimes I want to feel the difficulty for the victory to seem more significant and nicer. Simple games can sometimes get bored. It seems to me that with games my reaction speed has become higher than before

Seva, 19 years old

But, except for praise, I talked about something else, is it not so? Who is the most attentive?

I talked about the fact that during overcoming these barriers not only an external assessment is important. But also the feeling that you have achieved something.

Development and complexity

For example, when the ballerina for the first time sits on the twine, the Seedgist stretches a record number of “pancakes”, the runner runs the same distance faster and faster – they all see the result of their efforts. And at the same time they change.

In my understanding, it all looks like computer games. Only efforts begin to apply … in the player’s head.

We think about tactics, memorize routes and movements, honing the skills until, finally, we achieve it-the result.

I love games where the atmosphere and complexity repel you and tell with all your appearance “dude, you have nothing to do here, go play children’s entertainments”. My favorite games from this category are Resident Evil 7 and 8, Manhunt, Outlast, Dead Space 1, 2, Remake. I am motivated by the opportunity to step over myself and plunge into an unusual atmosphere for me. It seems to me that sports and games have the main similarity is the interest of being the first among the rest. Thanks to them, I became more attentive. I also began to notice atmospheric sounds (embedents) that play against the background. You rarely find games where there is no music against the background. She sometimes and does not seem to be music, but more with noise (Manhunt, hello), but sets the right mood. How it helped me? I began to experiment with my music. It turned out to be very interesting, trying to set your mood in the track, make it crypt, for example

A.To.a cyrca4, 24 years old

Tell us in the comments how close to you what I talked about today? How much they agree or disagree with me? I am always open to new knowledge and interesting conversations. I hope you too!

And most importantly

Do not stop winning! ^^

The best comments

As a rule, if the game is complicated, then it is in the furnace. I do not have much free time to spend it on the “business” of a skill to play a certain game (when I could play at 20). The only exception if this is a kind of work of art or the game really liked for some reason.

By the way, yes. It would be necessary to touch on dishonest games, where the problem is not in complexity, but in the mechanics and so on. But I didn’t think about it. Although there are lovers for such games: D

Thank you for having and left a comment! ❤️

Just few people played in both mora.

Yes, mistaken is normal. But you can not always get to yourself. I am ready to forgive other people’s mistakes, but not my own. Which is being worked out with a psychologist. And in Inra, it is never terrible to be mistaken XD

I have not reached the level of pumping myself in life, it is very cool! More precisely, I do something, but this does not bring so much pleasure yet xD

Thank you very much for reading and left a comment! ❤️

Surprisingly, no one talks about mor 2. This was really the most difficult game in my life. Although I played differently

Well, somehow, after reading the article and the opinion of that psychologist, it seems that all players play games precisely with the aim of winning and proved. After all, this is not so, and in the previous article the author mentioned various interests in the games among gamers.

I’m going to live in games, so to speak, running away from the difficulties of ordinary life, at least a couple of hours after work before going to bed. I go there to save the princesses, win dragons, expel evil and all that. The process of game, gameplay and the study of the world are important to me, and not the ultimate goal and credits. While the game captivates with its gameplay, it is interesting to me. As soon as I get stuck on some difficult moment and I can’t overcome it, even after a dozen attempts, then, I have several hundred other worlds in Skim’s games, where you can save, win and save dragons, princesses and worlds, respectively. If the game does not rush, then figs with it. I did everything I could go to a new adventure.

I was always surprised that some players are worried about their place in the leaders tables, trying to be the first to achieve some crazy goals (such as pumping the hero to the maximum level at the starting location), and generally pursue exclusively the goal of dominating others.

This is strange, because who doesn’t care what is the nickname from Korean hieroglyphs in the first place? I doubt that the same sportingly oriented players directly rejoice for other players that they managed to beat some kind of record or fulfill a difficult goal in the game. It is most likely indifferent to them. It is important for them to take the place of this leader. It’s true. And in the end, they will also give a damn about their achievement, except for themselves. And to prove something there for yourself, this is an even more strange thing. If you can, then you can, you can’t – and you don’t need, there are other interesting classes. For the sake of meaningless trials, I see no reason at all.

And here literally at the same time this article and the video of Wes come out.

Thanks for the blog!

For 15 minutes now I think how to write an answer to a question from the title ..

On the one hand, I agree with you, and from all of the above, it can really be assumed that complex games are abandoned less often.

On the other hand, I will give examples from my “game” life.

Unfortunately, I did not play Dark Souls, this is not my genre, but I will make a reference to GTA: Vice City. On the conscience of the mission with a helicopter, a bunch of ruined keyboards :) When I ran into this, it was not an occasion to quit the game, because the GTA series is not about the difficulty, but about “Just for Fun”.

But in the FIFA series, the difficulty is the basis of the game, otherwise it does not make sense to play at all. But you can throw it because after some time it becomes dull, even online.

I remember that the first passage of Alan Wake threw it, because it was difficult for me and I only reached the moment where I was clamped on some kind of wooden platform
And then in waves I attacked evil spirits, and I was extremely crooked))

Super Meat Boy tried 3 levels and realized that my whole gamepad could still be useful to me.

Fahrenheit I threw during the mission with the runaway from beetles in the office, because the curvature of the hands and a little unrealistic control on the PC could lead to a nervous breakdown.

I want to say that the difficulty is not the main reason why I quit playing, but not the main one, why I started or continued.

Also true. Of course, as it was just a little mentioned – there are other reasons to play or not play, and this is fine! And yes, some games are polished to break you with management or just boredom. Difficult, but not the challenge from whom you are waiting for victory: D

But in general, the text is about those who play and constantly return for new pain. Because, as was said, the question of the type, interest and self -esteem. And just a corny desire. Some have excitement and challenge, while others have this is not the main thing. I tried to convey all this in the text, including different opinions of people

And many thanks for what read and appreciated! ❤️❤️

Super Meat Boy “treated” the game depression, which began just after he returned from the army. At that time, he was straight on Hype, since then it spun:>

But here, of course, it is important to note that there are complex games, but there are dishonest or those that are mocking you right over you (IWBTG, CATMARIO or what’s it there), I don’t want to touch them exactly.

Before, when I was younger, I also overcame and tried in difficult games. All Dark Souls, Sekiro, Surzh, Super Mit battle, Gostraner. There was an interest to go through them as an experiment on oneself: I can or not? But pass the second time already hell will you make yourself. And why? What I haven’t seen there? Now that I have become older, the motivation has changed. Why spend a few hours on the game if you can spend them on something that will bring real benefit? Study of In. language (will help in communicating with new friends), the development of your body (helps to give Lulei gopniks), study the computer. programs (help to earn more). No, I didn’t quit playing at all, I just play when there was nothing to do at all or is extremely tired of other classes

And about the fear of mistakes. To make mistakes is normal! Any experience is useful – both positive and negative. And all sorts of Seolslaiks teach us this. I was mistaken? It’s okay, try to change something in your tactics or equipment or pumping. And you will succeed! In life, everything also happens

It is important that it is interesting to develop in the game (which is already written). I can recall MGR: Revengeance, which I went to S Rank on the complexity of Revengeance (maximum). It was really to pass, and memorizing the patterns of the bosses was exciting, although it was difficult. It is not surprising that I got a ton of pleasure from this.
I didn’t have this in other games. No matter how I love the Hi-Fi Rush, I didn’t succeed in relying it in high difficulty, I just didn’t catch it somehow, although I went through it at the very light and got a ton of pleasure

Oooh, I’m just going to go through it. On average, it already gives not the easiest experience: D

This is very cool!

By the way, I went into her after Sekiro, because I wanted some yard of XD

So I went and bought a disc 360 box

Complex games are not like I love, but I often play, I’m always afraid that I will strangle and won’t take it out until I always get it out.

Yes, I painted a little that not everyone goes to professional sport or strives for medals. But some are really very important. For example, I love the dials in all games. More precisely, LULB receive them, as well as achievements. Иногда из принципа добывала доятижения, которые есть у 0,5 игроков xd

Yes, there are people who do not play for achievements and so on. Well, or do not fall into the line of the buzz from the achievements, again. I had an opinion of 2 psychologist, with a slightly different vision of vision, but she did not want to become an expert. There she also touched on the theme. I no longer began her words on my own behalf, because I left it a couple of sentences + opinions of people who also show the difference between all of us

In fact, the thesis is this: who plays for achievements, victories, knows which game begins, specially increases the level of complexity and so on (enjoys this) – rarely abandon complex games

And which is the video, I missed? And I prepared the article for 3 weeks when I finished past material .

Only now the article says not only about Souls. I’m very sorry that you went through the article superficially. Journalist material, all articles have been studied before writing. In addition, at least 3 psychologists and 30 players have been interviewed. If you need where to pour your grunts and resentment for something in life, then I will really ask you to bypass my blogs so as not to spoil the mood of people. Thank you

And the UES year .
There is vidos about the most hardcore Achivka, a man sold his soul to MGS4)

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How I violated the self -isolation at 6 in the morning to shoot the beauty of the Leningrad region

It’s funny, I remember exactly that I saw a couple of blogs about travel here, but there is still no section with the accompanying theme. Who am I to change the rules? In short, let there be a personal blog, there is no.

All greetings! Long Time No See, how to grind.

Honestly, my memory is unlikely to help me remember the theme of my last blog, and laziness will not help to climb and watch, so I will accept myself for a given that it was long and not true.

Since then, a lot of time has really passed, much in life has changed in terms of location and weight. The first is for the better, I will keep silent about the second, perhaps. And one hobby was added – to saw the video (still not flying and passing and not stream) about where I visited and what I saw. Honestly, it turns out so far shitty, but thousands of repetitions can quite give a result if you repeat not mistakes, heh. In addition, you need to travel, and not share beautiful places with those who were not there, well, it is wrong somehow. :)

TOKSOVO, Len. region

There. I repent, I https://nonukcasinosites.co.uk/anonymous-no-kyc-crypto-casinos/ do not remember the tag to make pictures with an album

Everything written below and above is not advertising or not. © Jason Stetham
The first passion – flights on the drone. While the ruble was still strong, like the ice last winter, fork out at Mavic mini. Yes, I am aware that dear, I put a lot of dinners on it. In general, this is exactly this baby-this is a kind of curtsy sink-tolling-call what you want-towards our legislation (and maybe some foreign), according to which, everyone should register their drone in the FSB and the Federal Air Transport Agency, if this very drone weighs more than 250 grams. And Minic is exactly 249g. =) Of course, they are unlikely to be played, if he flies over some military unit, but I, of course, will not test it.

I will not say that I have been so full of my knowledge that, as a real speaker, I can shoot down mosquitoes and seagulls, but I still found a couple of capital truths for myself:
1. Fly in a strong wind (hello, flax. area) better not. Still, 249 grams of weight make themselves felt, and it is sad to watch how the poor car is carried away by gusts of wind akin to underfalling a causal place of 30k rubles.
2. It is better to familiarize yourself with the place of future flight in advance and make sure that there are no military units, aircraft and everything that can radiate radio waves. The interference quickly unhook the drone from the remote control, and then it is left to itself, maybe to the south to fly away to winter. Once I scored on precautions and took off next to one military unit (Comrade Major, I did not know the word that she was there), I flew a little and then the remote controls: “Alarm! Strong magnetic field, I can’t do anything, shaf, everything is gone!”. And the drone began to move away from me. By a happy chance, he again managed to catch it with a remote control when he had already dumped from me 700 meters at an altitude of 150.
3. This is because then I scored to configure the parameters of returning home, if the drone suddenly loses its connection with the remote control. Useful thing.

And the rest, if you have a developed feeling of beautiful and you are able to see beauty around – forward. :)

First of all, the first thing you were aircraft. With air, sorted out, we return to the ground. Further, the question arose of shooting everything that is unprotected to remove the drone – our mortal land. No, theoretically, you can not start a rotor room, but simply carry it with you as a camera, but this, for me, is a slightly indian old. :) And if you take into account that when walking, the hands are usually shaking, and the picture is very unstable (because who is generally sober up behind the wheel), there was a desire to find something that could at least minimize the shake.

And then Osmo Pocket came to the rescue. Well, yes, fanbo dji. I know that there are a huge number of stabilizers, suspensions and modern phones have very good software stabilization, but this is not the wrong feeling, you understand. Plus, while you are fading the suspension, while you hang a phone or camera, face or anything beautiful can end on it and it will be more fun to spend more fun. And as the classic correctly remarked: “I didn’t post – it was not” © Svetlakov.

And he took out this miracle foul from his pocket, made a “pumpk” and that’s it, you are great. Damn, really everything described sounds like fake correspondence in VK to prick anything, but no, I just tell. :)

Of course, looking at the dimensions of this stick, we can draw conclusions about the depth of sharpness, saturation of the frame and the size of the matrix compared to absolutely any, even more or less budget mirror, but nevertheless, its declared functions-4K in 60FPS, she calmly makes. Another question is whether there is now an overwhelming number of people who are on an ongoing basis watching rollers in 4K? I doubt. :)

I didn’t come to boast here, but rather to share experience, if someone needs it, and also gain experience from those who are engaged in shooting and installing the video much longer than I, because I am more than sure, you are here and there are a lot of here. :) So far, the blog is more introducing more introductory, so if suddenly the topic is interested, I can describe in more detail. I’ll probably supplement this blog, so as not to pockets too much, still not for this.

Well, in fact, from the name of Blozhik, you realized that I was walking on the street, while it is raging yourself, you know that. I hasten to reassure everyone: the trip was at 6 in the morning, when there was not a soul outside, in my car with tightly torn curtains. Even on the windshield, so that.

And now what happened in the end:

Any criticism is exclusively welcome in terms of “curve installation”, “Cho hands are shaking”, “Normal plans or could not find” is exclusively welcome with a description of how to do better. :) Well, or any at all, okay.

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The history of piracy. Part 4

In the previous part, I examined the formation of piracy of free and cape.
And in this part, the “Golden Age of Piracy” will be considered in detail. Which began at the beginning of the 17th century and ended in the middle of the 18th century. This era was the culmination of the development of piracy in the Caribbean, and the nearby space (although the gentlemen of good luck were spent on both sides of the mainland and both north and south). It is this time period that is most often displayed in cinema and literature, and of course Assassins Creed 4: Black Flag, which inspired me to create this material.

(There was a Flash player, but since 2020, Flash has not been supported by browsers)

(There was a Flash player, but since 2020, Flash has not been supported by browsers)

The development of piracy formed several societies on the islands of the Caribbean due to its borders. They had their own distinguishing features, although they were engaged in the same … robbery. As well as the trade in the loot, although cattle breeding and other little things also developed, but it was armed robbery that was the nutritional power of these communities. Even before the sea robbery in the Caribbean accepted significant sizes, on some islands there were groups of bullshit hunters, into which sailors-mattresses, disappointed immigrants and other losers of different varieties were united. Cattle was brought to the New World from Europe.

Bukaners traditionally called forest hunters from French settlers (mainly Normans), who settled at the beginning of the XVII in. On the Islands of the Spanish crown in the Caribbean. In a broader sense, Bucaniers began to call hunters for wild buffaloes and wild pigs engaged in this fishing to “get the skin” and “sell meat”. Bucaniers were armed with flint muskets with long trunks or squeaks with lead bullets. The shots were carried out by a handful of round bullets poured into the trunk, and due to the strong return of the musket, it was necessary to shoot from it not from the shoulder, but from the hip. I must say that bucaniers preferred not to use a gun during the hunt and tried to take the booty with knives, machete and Corsair sabers with a short blade –
Manschetam. It was impossible to survive alone in the forest, so the hunters united in small fraternal artels, five to six people, and led a relatively sedentary lifestyle.

Creating a kind of male artel, and where women were closed, bucaniers spent most of the time in the forest, visiting settlements, only to sell meat and skins prepared during the season, to have fun and replenish tobacco reserves, canvases,
bullets and gunpowder. Gloomy rumor went about these most skillful arrows and skillful breeders-bakovo breeders as those who did not know and desperately cruel thugs. “They say that it is better to stay on galleys for three years than to serve with Bucanier”.

Bucaniers, settling in the territories belonging to the Spanish crown, behaved in a businesslike way. They did not recognize the local authorities, did not pay any taxes and conducted smuggled trade with the local population, violating the Spanish colonial monopoly.
Islands of Bukanyarov (Tortuga, Espanyola or Santodoming (modern. Haiti), Nevis, Saint Christopher), these small “habitat” of wild hunters, were under the constant threat of the invasion of punitive expeditions. The struggle of the Spaniards took on a particularly fierce nature
Against Bucanie on Espanyol, where the real partisan war unfolded. Unable to break the resistance of forest hunters, the Spaniards began to methodically exterminate cattle in order to deprive bugans of sources of existence. Thus, the Spaniards only strengthened their hatred and provoked bugans to do piracy.

Of course, in connection with a large influx of immigrants from Europe to the Antilles, the national composition of the population changed there, and the classes of local residents diversified. Gabriel Deben, for example, specially engaged in the social history of the French Antilles, emphasized the mixture and cosmopolitancy of their population, among which was full of Genoese, Flemings, Dutch, British, Maltese, Piedmontians, Liezha residents, Spaniards and Irish. People of various professions, they recruited to the islands and sometimes did what they would have to. Among the representatives allocated by the historian
We discover various professions and agricultural workers, and builders of residential buildings and fortifications, and carpenters, and metal handlers, and workers on sugar plantations, and cooks, and shoemakers, and cakes, and healers, and heaps. As the social spectrum of life on the islands expands, colonists engaged in bucany in the forest were increasingly separate and formed some marginal communities. Going to the “big land”, somewhere in the wilderness, they temporarily lost their social ties.

At the same time, among English -speaking immigrants and vagrant sailors there were still
One concept close to the French version “Bucanierism”. They began to call the island hunters “Kau-killers” (“Cows slaughterers”) and considered them the most exhausted among a variety of population of West Indies. The most terrible punishment, for example, was to leave a victim on some shore, where these young people lived nearby. The British “Kau-Killers”, the “relatives” of the French bugans, in fact, differ from them only by the name, because they led the lifestyle and were also in one person with smuggles, pirates, meat boards and armed heads. As well, however, like the “lumberjacks” of the bay of Kampache, among which in 1675–1678. The young William Dampire was clogged. In general, it is natural that since the 1680-1690s. The word “Bucanier” almost everywhere ceased to be associated with the profession of a hunter and now designated a person who went into the sea for the purpose of robbery. Hence the widespread use of the concept of “bucanier” on a par with such as “marine robber”, “pirate”, that is, with those who pursued and robbed merchant ships for the purpose of profit.

So, “Bucaniers”, “Hunters”, “KAU-Killers” were not the only hostile Spaniards by the social group operating in the Spanish Islands. No less threat was melted with the so -called “Flibusters“. The abbot Charlesaa describes this free audience, tormented by the mixed sense of bitterness and pride: “Apparently, among adventurers … those who called the flibs, not the most honest people were, and there was nothing more terrible and at the same time more insignificant than the dangerous army at the time of its emergence. The first people who have chosen such a way of life had neither a ship, no equipment, no lotion, no provisions: courage and ingenuity in a short time filled up all the missing. They started by united and formed small communities “.

The unique robber world of West India gave them another amazing name. Adventurers, adventurers, thugs, hunters and killers called “coastal people” (“Gens de la Cote”) called themselves only “Coastal Brothers”, Masted in the unspoken association of robbers with unusual and harsh laws and the Pirate Code of Honor.

Beautiful arrows capable of taking off with one shot of sailors ruling sails
They deprived the attacked ship of the opportunity to maneuver and, picking up from the windward side,
We went on boarding. Relying on the unspoken, and during the war and open support of the governments of France, England and the Republic of United Provinces, interested
In the capture of the Spanish islands of the West Indies, Bucaniers and Flisters turned into a powerful
weapon in the struggle for the colony. On the example of “groupings” of bugans and filibusters, it is clearly seen to which the “division” of the social space of the Antilles in Europe was formally carried out in formalized. Awakening the detachments and bucks and filibusters of the armed armies, which acted separately and from time to time united for the “war” against the Spaniards, the authors of that time thereby created a certain social structure, which was built in the framework of the mechanistic logic inherent in the era.

Goethe “Faust”
A few ships went;
Now in your harbor
There are twenty of them. We were a lot
Hard: You see their fruit yourself.
In the free sea, the spirit always
Free;Slow down, disassemble –
You will not become: you have to safely take!
Either catch fish, then ships;
Soon I had them three,
Then four;There, taking it
Another ship, owned five;
You have the strength, so right!
Only our pocket would be packed.
Who will ask how our cargo is obtained?
Robbery, trade and war –
Not all the same? Their goal is one!

(Translation n. A. Kholodkovsky)

In the XVII and XVIII centuries, the sea robbers were not often resolved in the open Atlantic-the Ocean poor wasland could not offer them truly comfortable strongholds. The basing on the European coast was unsafe for corsers. Therefore, they began to nest in the Caribbean, replete with secluded islands, as if by nature itself intended for the shelter of pirates.

In this matter, the pirates borrowed tactics from the military or their eminent colleagues such as Francis Drake, who have mastered the skillful creation of pirate bases on secluded islands that were not inferior to military forts.
They made plans at such bases, prepared raids in Spanish settlements, shared the loot and an experienced sailor could always give a good advice, and the group sent for reconnaissance brought the necessary information about the location
the port, the secrets of the location or found on the shore of the Allies: Indians, Negroes or the same thugs ready to take part in the attack. Any pirate operation certainly suggested a kind of preparatory stage, which means a temporary reserve and good
island or coastal base.

Islands play the role of a kind of relay wand. “Clinging” in one island, the sailors passed to nearby land, and so on, until they arrived at the port of destination.
Actually, this largely reduced cabinage swimming, such as trade in the Mediterranean Sea. The Spaniards reproduced a similar system in the Pacific Ocean. For a long time, their trading ships during crossings along the South American coast, from Chile to Panama, experienced considerable navigation difficulties.

A significant value of the island in the eyes of the bugans gave the features of the landscape surrounding their anchor parking. Only two harbors located in the eastern part of the island were suitable for the “refuge” of the vessels. Rivulets flocked into convenient rocky bays, supplying the pirates sheltered here with fresh water. The neck of the bays was covered by rocky protrusions that allowed small forts to keep the entrances inside the harbor, but the impregnable mountains rose from the West, approaching the shore itself. “Fifty people could hold out here against a thousand,” Dampir stated with satisfaction, recalling how five pirates from the Davis team defended the inviolability of his “den” from the attacks.
And there is no need to confuse such lamps with the “pirate republics” such as Tortuga, which will be discussed separately.

Nevertheless, sea robbery could not bloom here with such a magnificent color, if not for the political intrigues between Spain, on the one hand, and England, France and Holland – on the other. Indeed, at that time, during the rapid development of the European bourgeoisie, it was sometimes difficult to find the difference between trade and an undisguised robbery. To weaken their sworn enemy – Spain – the British and the French supported the Caribbean pirates, or at least did not repaire them to obstacles.

By increasing cooperation with England and France, “cape” developed, and over time, entire pirate republics were created under the protectorate of England and France.

1631. On the southern coast of Tortuga, part of the most Mammary company, consisting of one and a half hundred bugans, filibusters and colonists, which was thrown out by the Spaniards from the island of St. Cristopher, landed. Tortuga was known to them long before that and the French called the island of the new Normandy. Bucaniers who hunted on this island found a shelter
On Espanyol. They built a small village on the southern shore next to the harbor, divorced the plantations of tobacco, sugar and indigo and began to go hunting and to pirate raids for the “big land”, that is, Espanyol.

The appearance directly on the route of the Spanish fleets of the free community of bugans and filibusters seriously concerned the royal administration. The robbery nest that formed on the coward turned into a serious obstacle to the delivery of American gold and silver to Spain and melted a constant threat to the king’s possessions in Cuba, Puerto Rico, in South and Central America. Pirates from the cowls had a wide network of secret refugees scattered in small islands throughout the Kariban Sea, from the desert bays of the southern coast of Cuba to the labyrinths of the Bahamas and the wrecked islands. There were organized ambushes that laid the trading ships, from there they set off in search of the Spanish ships with the treasures of America who had lost from the course. Tortuga also had its own food base, located on the Greater Earth neighboring with the island, Espanyola. It was separated by a small 10-kilometer bay from Tortuga. Bucaniers who went to Espanyol for hunting wild pigs and cattle turned the island into the center. The Spaniards have repeatedly made attempts to get rid of uninvited neighbors and conducted punitive expeditions on Tortuga and Espanyola. They destroyed the Bucanier villages, burned forest huts and organized a livestock extermination of livestock on the islands. However, the measures of the Spanish authorities, who sought to survive from the island of the “hunters” who were falling there, did not take success, because, sensing danger, the forest tramps simply left with their belongings deep into the island and “dissolved” among the nearby
hills and rocks.

In January 1635. The Spaniards decided to put an end to the gangster village and sent a punitive expedition to Tortuga, led by Don Rui Fernandez de Fuenmayor. With his 250 soldiers, the Spanish Grand landed on the island, finding about six hundred settlers of both sexes there. He resolutely cleansed the island of this “badge”: he hung all men who came to his eyes and took out women and children from him on his ships. He burned the village to the village and, honestly fulfilling the assigned mission, left in the opposite direction. Three years later, the Spaniards again ravaged the island. It seemed that their problems with Tortuga were over. But it wasn’t there! Set Europeans flew to Tortuga, like bees on honey. As we have seen, the “glorious” island has already entered the orbit of the interests of England and the Providen company and for some time after the Spanish “Triumph” was under the control of the British who squeezed the French. One of the natives of Albion, Captain Willis, enjoyed such a great influence on Tortuga that he changed
local rulers like gloves. In 1640. On the island, who came from Nevis with three
Hundreds of settlers “Captain” of the coastal brothers Roger (in some sources – Robert) Flood.

But the French did not doze off, who were so easy to take up positions on Tortuga. As a result, the colonization process carried out in the 1630–1640s. The joint -stock company of American Islands led to the appearance of rather autonomous French settlements in the windward islands, the power over which was in the hands of private individuals or relatively independent of the company of rulers. All these rulers needed military power that could help them defend their own interests in the struggle with both their rivals and the local population. And it is not surprising that free flibs have turned
In that trump card, having received which, it was possible to succeed.

With the gradual stabilization of power and the destruction of the “kingdom of unrest” so hated by Louis XIV, the state in the person of the young king, demanding humility from subjects, began to take away the control levers of management to their hands. In this sense, the events in the Antille Islands were crowded with changes that took place in France. Repressions began, and the local kings ceased to be invulnerable, counting on remoteness from the metropolis.

As the intervention of the Parisian authorities increased in the economic situation on the island, merchants left these lands. Deprived of the influx of goods exhausted by fines and solid prices for products, desolation began. The population also gradually moved from the island to the “large land”, where several French settlements arose. Total hunting for prizes as the basis of the economy could not ensure peaceful prosperity. Torstuga phenomenon – free Flibustier community – was too burdensome burden. When the new governor of Tortuga Pierre Paier Taren de Cussi arrived in 1684. to the island, it turned out that
About half of the white population of the territories subject to it is somehow connected with the free fishing. In the report to Jean-Batista Kolber de Seniele of August 24, 1684. He gave a list of filibusters who settled in his possessions. The picture is quite curious: approximately half of the population of Tortuga was engaged in capet, combining sea “crafts” with peaceful activities to one way or another. However, the population gradually left Tortug, and dashing filibusters could not feel on the “native” island as much as before. The result can be summed up by the words: “The island of Tortuga is an inaccessible cliff, where trade occurs only seven thousand ecu a year. This island was the first French possession, and the hazel for forty years was a refuge of flibs. Now he is not suitable for anything “. The pirate freesty on the coward came to an end.

Fanding at the island space of the Antilles of the Seas, we distinguish in all this gigantic water expanse a very special geopolitical zone. And from the time when the Anglo-French fight for St. Cristopher began, before the conclusion of the Utrekhtsky agreements
XVIII century. The situation in this zone has undergone cardinal changes.

And all this boundless space of the Antilles of the Antilles unexpectedly turned out to be too tight. Criminal to the old centers of the Spanish West Indies- Cuba, Puerto-Rico and the eastern part of Espanyola- joined the newly formed zones of European intervention that arose
In the places of the previous Flibustier parking lots. Pirates, as if through the “island sieve” penetrating the closed territory of the Spanish seas, only cleared the way to “late” powers that began to penetrate the New World. Opponents and at the same time neighbors, colonial powers took previously free sea zones with the islands under control and during many years of wars distributed spheres of influence, fixing the section by international agreements.

The center of British influence (let’s not forget about the North American British colonies holding the West India of the Assistry) at first was located on Barbados, where in 1625. The first English settlements arose. Gradually, he moved to Jamaica, captured by the Spaniards in 1655. and turned into the main military hand of England, which was simultaneously the center of cape. After a protracted military battle of the end of the XVII – the first third of the XVIII in. Nevis, Angilla, Barbuda, part of St. Cristopher, former French Antigua and not colonized by Spain Montserrat remained behind the crown. From the north, on trade routes to North America, there were Bahamas with the famous New Providence, which turned after the war for the Spanish inheritance into a kind of “British Tortuga in Bagams”.
The eternal competitor of England on the seas, the Republic of the United Provinces after 1634. She kept Aruba, Kurasao, Bonayre in a group of leeward islands, as well as settled from 1632. “Picture” Tobago. In the north of the windward islands, the Dutch managed to preserve the islands of Saba, Sint-Estaus and in 1648. divided with the French Saint-Martin. The French kingdom with the hands of the bugans squeezed the Spaniards from Espanyola, conquering the western part of the island, connected to a single administrative region with Tortuga.

Martinika became the citizen of French dominance on the islands, where the residence of the General Lieutenant of the French Islands moved from St. Cristopher. The main base of the Navy was also located here. Under control, the French also kept Guadeluupu and its island “Sector” (Mari Galant, Desirad, Le Sent), “Sector” of St. Cristopher (September Bartelmi,
Santa Curus, part of Saint-Martin) and islands located south of Martinics (St. Lucia, Grenada and Grenadines), which became in the XVIII in. The main object of rivalry with England.By the 20th. XVIII century., When long wars ended for hegemony in Europe, the sea powers divided
The vast basin of the Caribbean Sea. Whatever allied combinations and no matter what fierce forms are acquired by the naval rivalry, there were no more free territories in the West Indies (if you do not take into account the tiny unusual islands). For pirates, the new sovereign mosaic did not promise anything good.

Not many more than two centuries of a merciless fight for the ocean spaces have passed. When she was just beginning, the vast ocean seemed to be some giant ghostly abyss, hidden behind the line of reality. The pursuit of the development of this water mirage led to European expansion. As a result, the outline of the ocean turned out to be fairly drawn. After the Madrid, Ratisbon and Utrecht agreements, the sea was included in the system
international treaties and gained the legal status of state property, divided between European powers. The once-blanket of sea spaces, fragmented into many free zones, filled criminal gangstones and marginal groups of bugans, forbans, pirates, corsers, filibusters and kau-killer in the XVI-XVII centuries. In the colonial possessions for the freemen of the “people of the sea” there was less and less space. Recent expansion soldiers, combining the functions of a military colonist and robber, now posed a potential threat to their own employers.

It stands with me nearby,
The boarding knife shines
We plowed a gray -haired ocean more than once,
We are kings on the sea.
Our desperate, daring, robbery clan
The merchants are overcome by fear.
Chorus:
Let the guns and the musk are beating,
The boarding blades shine!
Enemy flags fall on the yut.
We defeated them, sailors!
Glory to the restless waves of the ocean!
Glory to the power of the bumpy arm!
The devil leads us along the seas,
We are not afraid of God’s anger,
We do not believe the Cross and the Holy Gifts,
We love wine and girls.
But once the last moment will come,
Do not get back from fate,
And then we will direct our old brig
Direct road to hell ..
Corsarov’s song

The inherent free thoughts, indominivability, social antagonism and unwillingness to reckon with the rules of the game imposed by the authorities, turned the recent allies into enemies of the established new order. The ocean was now too small for the state and the sea freemen to get along. Streams of uncontrollable demobilized thugs from the British, French, Dutch and Spanish fleets, poured into the ocean after the sea wars on the threshold of the 17th – 18th centuries, became the last straw that overwhelmed the cup of patience of the sovereign authorities. The fright prompted the adoption of the appropriate measures. It took more than a dozen years of anti -pirate war so that the European colonial empires coped with the escalation of marine banditry. The free naval community played a role-now it has become an extra player, finally having lost the features of the state ally and turning into a persecuted criminal-angle community. The ocean section ended – there was no place for the pirates in the new space.

“Crime and punishment”

But we will return to the life of the pirate community, or rather, to an integral part of the pirate-colonial life-justice and retaliatory actions by the pirates, as well as the “Pirate Code”.

Pirate Code of Honor defined the system of justice of the robbery world. Any “offense” was considered through the prism of how much it went beyond the accepted charter. If we analyze the rules of Roberts, in which the “schedule” of the pirate hostel is most detailed, we can see how sometimes the pirate society differs from the usual ideas about its notorious recklessness and anarchy. In everything regarding their own safety, the sailors showed marginal composure and rigidly regulated the difficult moments of everyday life. Firstly, as we have already emphasized earlier, they in every possible way sought to avoid conflict situations on the ship.
They not only avoided duels on ships, but introduced prohibitions to play on money on cards or bone. Justice made the court compiled from representatives of the Pirate Brotherhood. Cases of betrayal, desertion and violations of discipline in the conditions of “wartime” were punishable. The Pirate Court represented a harsh test for all its participants, since a human life was a bet on it. Not every court ended so tragically. The pirates were not at all gloomy misanthropes and loved to amuse themselves in a rude manner. The ability to relax, have fun, drink it well in a complacency. The superstitions of these ignorant people and loyalty to marine traditions brought more “rainbow” shades into the ordinary life of the crew.

The world of pirates was the world of robbers and killers. He was not at all humane, and in the moods of his inhabitants, philanthropy was pushed into the background. The pirate brotherhood was built on the brutal practice of retaliation for betrayal, treason, and those who entered into the struggle,
lived under the oppression of a constant threat to become a victim of merciless revenge and reprisals from their enemies. Mutual assistance and revenge went hand in hand – the victims of retaliation became equally, the fugitives who tried to end their criminal past, and pursuers, pirate hunters. The pirates have developed the sophisticated ways of executions that applied to “their people” and to the captives who fell into their hands. In the arsenal of funds that were widely used by pirates and created the atmosphere of mortal danger around them, of course, torture. They were used in most cases not in order to enjoy the torment of the victim, but as a means to knock out information from the captives who fell into the hands of the robbers. There were real sadists among the robber brotherhood, similar. His cruelty, about which the ominous glory was everywhere, instilled such horror that the Spaniards, for example, when they met him at sea, fought to the last, because there was never mercy from this monster. The Pirate Edward Law left a terrible memory of himself. During his robber raids, he acted with sophisticated cruelty, leaving his memory as one of the most ferocious and bloodthirsty murders. His crew was “about a hundred desperate guys who are only on the gallows. ”

But the nasty side to cruelty answered with cruelty: the captured pirates were also tortured without understanding, this is a capper or a bandit. After the failure of d’Oheron landing in Puerto Rico, the Spaniards killed all the wounded and cut off their noses and ears. Then they showed these trophies to the prisoners in order to frighten them with this testimony of their victory. After that, they arranged a “knightly” tournament – they tied the captives to the trees and at full gallop threw spears in them, rewarding the most accurate prizes. Having been in “military” exploits, the soldiers switched to other joys: they put meat in front of the hungry French, and those who tried to grab a piece beat Machete’s arms.

The reason for this cruelty is the morals of the then European. In this era of religious wars, the persecution of dissenters, frequent public executions, where people went, as if to entertainment, violence reigned in Europe. “I have to live at such a time,” wrote Michelle Montaigne, “when there are more than enough examples of incredible cruelty around us, caused by the decomposition generated by our civil wars;In ancient chronicles, we will not find stories about more terrible things than those that we are doing now every day. “.

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