From BioWare At the past exhibition Comic-Cons, fans were primarily awaited by the details about the new Mass Effect. And waited. But, unfortunately, our worst fears were confirmed, and the details were not so detailed.
Perhaps the main thing is that now you need to know about the project is not a prequel and not a direct continuation of the original trilogy about the adventures of commander Shepard. The developers themselves prefer to talk about their brainchild as a "spiritual heiress" Mass Effect. At the same time, the time and place of action are shrouded in a veil of secrets, but if you collect all the hints together, you can conclude that the plot of the new part will unfold during Shepard’s life, but in some other galaxy.
The personality of the protagonist is https://nongamstopcasinosites.co.uk/review/seven-casino/ still in secret-it is only known that he is somehow connected with the forces of the Alliance and, quite possibly, also has the highest qualification N7, like the commander. However, the newly made protagonist will wear armor with another distinctive symbols. Armor can be customized.
During communication with visitors to the exhibition, developers confirmed that in Mass Effect MAKO will return – an armored personnel carrier from the first part, on which the team of the Savior Galaxy explored various planets and participated in several plot battles. By the way, visits to other people’s worlds and the fulfillment of side quests on an all -terrain vehicle was difficult to call a fascinating activity – it was painfully very much inferior to the study of tasks from the main plot.
On the other side, BioWare She assured that she took into account all her past mistakes and wishes of users to make pokatushki on Mako in the upcoming game not more fascinating. The armored personnel carrier will become faster and more maneuverable, but for some reason it will lose the guns. That is, now shoot enemies right on the go, being in an armored shelter, it is hardly possible. Perhaps developers are afraid to break the balance of the combat system – I remember that in the past a stationary gun gave the player too much advantage.
Finally, producer BioWare Mike Gamble (Mike Gamble) said that Mass Effect can have either a cooperative and a competitive multiplayer, and the priority is given to the first.


No Comments to Details about the new Mass Effect with Comic-Con 2014 so far. (RSS Feeds for comments in this post)
No one has commented so far, be the first one to comment!